Pac-Man : Ghosts by ssjx (http://ssjx.co.uk)
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FreeBasic Game Directory Nov 2009 Competition Entry by ssjx (http://ssjx.co.uk)
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About
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This game is my entry for the FBGD Antagonist competition (November 2009) . You
can find out more about the competition here http://games.freebasic.net/forum/index.php?topic=382.0

Pac-Man : Ghosts
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The aim of the game is to control the ghosts and catch Pacman on each level.
When Pacman has lost all of his live you proceed to the next level.

If pacman eats a red superdot, he will start to chase the ghosts and try to
eat them! You cannot capture pacman when he is red!

The game ends if:

* Pacman eats all of the dots.
* All of your ghosts get eaten.

Your score is based of the number of dots left on a level after pacman has lost
his lives on a level. The quicker you catch him, the higher your score.

If a ghost is idle for too long, then he will go wandering by himself.

Save File
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If present, 'save.dat' gets loaded when the game starts. This contains the highscores, ghost
and pacman data. It is created/updated when exiting. It can be deleted without breaking the game.

Controls
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Arrows - Move your ghost
1,2,3,4 - Select a ghost
Escape - Quit
P - Pause

Source
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Source is included. You can compile with:

fbc -s gui *.bas

This program was compiled using version 0.2.1 of fbc


FMOD Sound (Required from version 0.4)
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This program requires the fmod.dll (included) for sound, it should be placed
in the c:\windows\system32 folder.

Visit http://www.fmod.org for more information and fmod.

FMOD Sound System, copyright  Firelight Technologies Pty, Ltd., 1994-2007.


Version History
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0.6 (16/01/10)
- Reduced pacmans red time 
- Ghost 4 was missing his little number
- More info on pause screen
- Some movement on the title screen

0.5 (10/01/10)
- Pacman can change direction mid travel
- Player control method changed (no stopping at each junction)
- Difficulty select added
- Minor tweak to pacman AI
- Minor change to the first map 
- Ghosts have names

0.4 (09/01/10)
- Level counting method has changed
- Extra red dots/walls on later levels
- The game can now be paused
- Quitting needs to be confirmed
- Hi scores and stats now saved (save.dat)
- Changes to the timing method
- Basic sound added

0.3 (31/12/09)
- Fruit randomly added to map
- More colour, new font used
- Stats screen almost finished
- Various bugs removed/added..
- Additional map (now 3 in total)

0.2 (23/12/09)
- Additional map
- Faded ghosts when pacman goes super.
- Animated pacman
- Graphical tweaks.
- Better file organisation
- General tidying

0.1 (05/12/09)
- First Release
